Tactic

Characters will make actions such as using skills and items, resting and aborting the adventure in their own decision. However you can control their actions to a certain degree.

In addition, you can control more detail in fighting if you want.

Normal tactic versus Advanced tactic

With normal tactics, you can set policies for some situations. With advanced tactics, you can set more detailed rules in fighting (like Logging Quest 1).
You can play the game only with normal tactics. However, if you want to control your characters, you can use advanced tactics.

Normal Tactic

Floor setting

You can specify patterns of tactic by specifying the floor which the tactic is applied in.

For example, if you specify pattern 1 to floor 3, and pattern 2 to floor 5, the pattern 1 is applied from floor 1 to 3, and the pattern 2 is applied from floor 4 to 5. The default pattern is applied to floor 6 and above.

Floor setting may be useful if you have captured a part of a dungeon.

Policies for each situation

If you select "Do not use" or "Never", characters do not use or action in that situation. "Moderate" is normal.

Party tactic and character's tactic

You can set both "Party tactic" and "Character's tactic". Character's tactic is preferred to Party tactic.

Use of items

In adventures, it may be important to use a certain item. If you want to use a item in a certain place, set a party tactic.

Advanced tactic

You can set the advanced tactic from "Advanced" button in a tactic screen for each character.

In an advanced tactic screen, you can add a tactic with "Add" button in the top right of the screen. And if you tap a member of a list, you can edit or remove the tactic, or insert a new tactic to there.

Specify tactic

You can select a condition, an action and a target.

The condition can be selected from HP/MP of enemies or allies, a type, a name or a number of enemies and a current floor etc. You can also combine multiple conditions with "OR" / "AND".
(If you combine "OR" and "AND", "AND" is preferred. For example, if you set conditions as "A and B or C and D", these conditions are matched in case of "A and B", or "C and D".)

You can select what the character will do, as the action, such as attacking, using a skill or an item, equipping an item.

The target is changed according to the action, such as the enemy or the ally, the skill, the item etc. If you select an illegal target for the action (e.g. using an attacking spell to ally), a warning will be shown. Correct the action or the target.

Order of tactics

The advanced tactics are evaluated from the top to the bottom of the list, and the first matched tactic is executed. Place preferred tactics to upper. 

In addition, if no advanced tactic is matched, the normal tactic is used.
Therefore, if you do not want to use skills etc except for conditions defined in advanced tactics, set "Do not use" in the normal tactic.

Number of advanced tactics per character

It depends on INT of the character.