Since there is no difficulty setting in the game, some information are suppressed. Additional hints are written in this page. If you want to play own, do not read this page. The items will be added in future upon request from users.
There are line-feeds between each information.
Defensive Stance (INT10) | → | Defensive Stance II (INT11) | → | Defensive Stance III (INT13) | └ | → | Focus (INT11 AGI11) | → | Focus II (INT14 AGI13) | | | | | | Strength (STR10) | → | Strength II (STR13) | → | Strength III (STR16) | | | | | | Slash (STR12) | → | Slash II (STR14) | → | Slash III (STR16) | └ | → | Sweep (STR12 AGI12) | → | Sweep II (STR14 AGI14) | | | | | | Power Strike (STR12) | → | Power Strike II (STR14) | → | Power Strike III (STR16) | └ | → | Rapid Strikes (STR13 AGI10) | → | Rapid Strikes II (STR15 AGI12) | | | | | | Thrust (STR10 AGI10) | → | Thrust II (STR12 AGI12) | → | Thrust III (STR14 AGI14) | └ | → | Critical Thrust (AGI12 INT11) | → | Critical Thrust II (AGI14 INT13) |
ClericHeal Light Wounds (INT10) | → | Heal Moderate Wounds (INT12) | → | Heal Serious Wounds (INT14) | → | Heal Critical Wounds (INT18 VIT13) | ├ | → | Mass Heal Light Wounds (INT12) | → | Mass Heal Moderate Wounds (INT15) |
| | ├ | → | Inflict Light Wounds (INT10) | → | Inflict Serious Wounds (INT12) | → | Death Curse (INT17 VIT11) | └ | → | Tranquility (INT13) | | | | | | | | | | | | Bless (INT9) | → | Bless II (INT11) | → | Magic Barrier (INT16) | | | ├ | → | Calm (INT13) | → | Haste (INT13 AGI11) | | | └ | → | Dispel Evil (INT11) | → | Destroy Evil (INT13) | → | Sacred Chant (INT18 STR13) | | | | | | | | Detect Traps (INT11) | | | | | | |
SorcererHypnosis (INT11) | → | Magic Heal (INT13) | → | Hypnosis II (INT15) | → | Hypnosis III (INT18 VIT12) | | | | | | | | Magic Arrow (INT9) | → | Lightning Strike (INT14) | → | Greater Lightning Strike (INT16) | → | Aurora Lightning Strike (INT18 AGI13) | ├ | → | Magic Shield (INT13) | → | Magic Shield II (INT16) | | | └ | → | Enchant Weapon (INT11) | | | | | | | | | | | | Fire Arrow (INT10) | → | Fire Spear (INT12) | → | Fire Ray (INT14) | → | Incandescent Bullet (INT18 STR13) | └ | → | Firewall (INT12) | → | Fireball (INT14) | → | Greater Fireball (INT16) | | | | | | | | Ice Shard (INT10) | → | Ice Dagger (INT12) | → | Ice Spear (INT14) | | | └ | → | Ice Wall (INT12) | → | Blizzard (INT15) | | | | | └ | → | Ice Bind (INT15) | → | Hailstorm (INT18 VIT13) |
RogueDetect Monsters (INT11) | → | Hide (INT12 AGI13) | | | └ | → | Surprise Attack (INT12 AGI12) | | | | | | | | Detect Traps (INT12) | → | Disarm Trap (INT13 AGI14) | | | | | | | | Critical Strike (INT11) | → | Critical Strike II (INT13) | | | └ | → | Rapid Fire (INT11 AGI11) | → | Rapid Fire II (INT13 AGI13) | | | | | | Parry (AGI9) | → | Parry II (AGI11) | | | └ | → | Acrobatics (AGI13) | → | Acrobatics II (AGI15) |
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